000 | 00668cam a2200205 a 4500 | ||
---|---|---|---|
001 | 16330448 | ||
005 | 20221114163453.0 | ||
008 | 100713s2011 nyua b 001 0 eng | ||
020 | _a9780099540281 (pbk.) | ||
035 | _a(OCoLC)ocn646111856 | ||
040 |
_aDLC _cDLC _dYDX _dBTCTA _dYDXCP _dUPZ _dJRS _dMOF _dDLC |
||
082 | 0 | 0 | _a306.487 MCG |
100 | 1 | _aMcGonigal, Jane | |
245 | 1 | 0 |
_aReality is broken: why games make us better and how they can change the world / _cJane McGonigal |
260 |
_aLondon _bVintage Books _c2012 |
||
300 |
_a396 p. : _bill. ; _c20 cm. |
||
500 | _aAmazon IN-6362 Rs.500/- | ||
650 | 0 |
_aComputer games _xSocial aspects. |
|
942 |
_2ddc _cBK |
||
999 |
_c114983 _d114983 |